Ben's Comp Newsletter: Issue 057
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Hey,
I'm incredibly excited to announce that I've
teamed up with Foundry
to present a live webinar, titled: How
to improve your Nuke workflow with
Python scripting.
Join me and David Nolan
(Performance Product Manager for
Nuke) on April 23rd @
10am (PDT) as we discuss the
importance of learning Python and how it can
improve your workflow in Nuke, followed by a
live Q&A. Additionally, Foundry will be
giving five lucky attendees access to my Python
for Nuke 101 course for free!
If you wish to attend, please sign
up here to reserve your place.
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COVID-19 — An Opportunity for the VFX
Industry: Part 2.
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One of the challenges we face in social
isolation is working from home,
alone. You're unable to be
surrounded and inspired by your colleagues,
the frequency of meetings and video chats
increase, and you're tempted by the
distractions of home life. If you're not
careful, this can quickly add up to a
decrease in productivity.
We talk about productivity and workflow
improvements a lot in Ben's Comp Newsletter,
and in Part 2 of "COVID-19 - An
Opportunity for the VFX Industry",
I touch on a few key points that will help
you harness the opportunity that working
from home offers to get more done.
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Interview: Gen Camilleri // VFX
Supervisor.
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"My name is Gen (Genevieve Camilleri)
and I recently finished working on my
first feature film as a VFX Supervisor
for Mill Film, Adelaide. I started my
career 11 years ago in Melbourne,
Australia and have since worked as a
Senior compositor, Lead Compositor,
Compositing Supervisor and DFX
Supervisor for various studios such as
ILM Vancouver, Animal Logic Sydney and
Method Studios Montreal.
Outside of work, I enjoy spending my
time outdoors doing anything from
hiking, climbing to
snowboarding."
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Integrating BlinkScript into my repertoire
of skills has been high on my "to learn"
list for quite some time. Although there has
been a severe lack of beginner-level
resources to read, and existing creations
have been too complex to dissect and learn
from... until now.
Guillem
Ramisa de Soto has created the
beginner-level tutorial we've all been
waiting for! I followed his tutorial last
week and found it to be incredibly well
written, and easy to understand. While it
hasn't made me an overnight master, it's
definitely pushed me in the right direction
to help me understand what's going on under
the hood of other BlinkScript-based
gizmos.
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A Simple Explanation of F-Stop.
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Achieving photorealism in visual effects is
primarily about replicating how cameras see
the real world. Many Compositors have a
casual interest in photography, but few have
a thorough technical understanding of how
camera optics work, and how we can harness
this knowledge to improve the quality of the
visual effects we create.
This video provides an easily digestible
explanation of what f-stops actually are,
the relationship between a lens' focal
length and aperture, and the math behind how
the f-stop scale works.
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P.S. if you learn
something new in this video, I would
also recommend watching A
Simple Guide to Depth of Field,
by the same creator.
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Do you have something to
share?
If
you have any
feedback on how this
newsletter could
provide more value
to you or others, or
just want to share
your creations,
please reply to this
email -- I'd love to
hear it all!
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Thanks to my Patreon
Supporters.
This issue
of Ben's
Comp
Newsletter is
sponsored by
Keegen
Douglas.
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Adam Kelway
Adrian Winter
Anton Moss
Antonio Gabarrón
Ben Cecioni
Brent Veal
Christian Morin
Ciaran O Neachtain
Dan McCarthy
David Ventura
Eduardo Cardoso
Ed Englander
Gary Kelly
Hugo's Desk
Ian Failes
Jan Stripek
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Julien Laperdrix
Kim
Kris Janssens
Lee Watson
Matt
Micheal Liuyu
Michael Loithaler
Santosh Seshabhattar
Seth Weber
Shih Yi Peng
Stu Maschwitz
Suresh Pandi
Tiscar Coig
Vincent Desgrippes
William Towle
+ 2 Anonymous
others...
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If you get value from
reading Ben's Comp
Newsletter every other
week, please consider contributing via
Patreon to help keep it running!
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