Ben's Comp Newsletter: Issue 048
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Hey,
This week, I have a bunch of handy
gizmos & tutorials for you. I
hope they speed up your workflow, or
make your life easier in some
way...
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Object Tracking using the CameraTracker
node.
If
you need a 3D object track for your
shot, but your studio doesn't have
the amazing GeoTracker
plugin from KeenTools,
you're not out of luck! By using the
CameraTracker node in
NukeX, and a sprinkle of
ingenuity, you can still get a
decent track, as shown in this
tutorial.
Thanks
to David
Lopez for the
tip!
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Programmatically working with Keyframes
via Python.
As time
goes on and my skills iteratively
develop, I like to look back on past
tools I've created to see if I can
improve them, or re-write them to be
more efficient.
A few tools I have created in the
past have involved adding keyframes
via Python, which can quickly become
confusing and convoluted. When
trying to improve these tools, I
came across a handy article written
by Nathan
Rusch, which
provides some great information
about how to work with curves
programmatically, and takes some of
the headaches out of setting
keyframes with specific
interpolation.
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DeepCropSoft
After last
week's compilation of handy
Particle setups, Adam
Kelway shared a
gizmo with me which improves one of
the shortcomings of Cloudtastic --
a speedy, single-frame cloud
generation toolset.
Last week I mentioned, "The only
downside to this method is you
can't have the clouds
organically fade off when they
pass through the camera",
as the particles are only calculated
on one frame. Although by utilizing
Deeps from a ScanlineRender
node, combined with the
DeepCropSoft gizmo, this is
a problem of the past!
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EmberGen - Create Real-time Fire Sims.
This
amazing program allows the user to
create high-end video-game-quality
fire & smoke simulations in
real-time! It also offers
functionality to export some basic
AOVs, so we can enhance the rendered
simulations in Nuke.
For anything in the mid-ground of a
shot and further back, a tool like
this could rapidly speed up how we
work in the near future. Click
here to watch a demo
video of how it
works.
Even better news, as EmberGen is
still in an early alpha stage of
development, you can download it for
free today!
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Did you find this
newsletter informative?
Have
you created, or do
you know of any
outstanding
Gizmos, Python
Scripts or Tutorials
that you would like
to share with the
global Compositing
community?
Please reply
to
this email, and I
will do my best to
include it in a
future issue of this
newsletter.
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Support on Patreon
Ben's Comp
Newsletter: Issue
048 is
sponsored by
Keegen
Douglas.
If you get value from
reading Ben's
Comp
Newsletter every
other week, please
consider contributing
via Patreon to
help keep it
running!
Thankyou
to the following
supporters
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Adam Kelway
Adrian Winter
Anton Moss
Gary Kelly
Hugo's Desk
Julien Laperdrix
Kim
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Lee Watson
Matt
Michael Loithaler
Tiscar Coig
Vincent Desgrippes
William Towle
+ 2
others...
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