Ben's Comp Newsletter: Issue 038
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Hey,
Happy Canada Day to those of you who
live in the Great White North! I
hope you're enjoying a long weekend
outside of the office, and away from
VFX.
This week's newsletter includes
another fascinating interview with
one of our industry's top minds, a
couple of handy tools to help
cleanup tasks be a little less
painful, and a look into the world
of real-time
pre-production.
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SIMON
JOKUSCHIES // Pipeline
TD
This week,
I'm excited to share an interview
with Simon Jokuschies, Pipeline TD
& Founder of Cragl
VFX Tools. We dive into many
topics such as programming in Nuke,
software development for VFX, best
practices when teaching &
learning, and much more. I hope you
get as much out of reading the
interview as I did putting it
together!
Here is Simon's Bio:
"Since I was a child, I have
always been fascinated by
photography, film and the magic
of combining and manipulating
images. Having decided early to
live my passion and what I love,
I studied a media degree at the
University of Applied Sciences
Lübeck, Germany and did a study
abroad at the Auckland
University of Technology in New
Zealand where I gained a broad
knowledge about media
production.
In 2012 I obtained a Bachelor of
Science in Information
Technology and Design. I worked
as a Nuke and Flame Compositor
for 5 years and then switched to
the technical side. Currently, I
am employed as Pipeline TD at
Pixomondo where I concentrate on
the 2d pipeline.
In my spare time, I created my
own software brand Cragl VFX
Tools where I develop commercial
and free plugins for Nuke. I
have taught several Pluralsight
courses and have written
multiple technical papers about
Python programming."
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ColorSampler
Adrian
Pueyo recently
released a great new
Blinkscript-based tool, which he
states "...is a live version of
CurveTool with additional
features like custom and
weighted alphas or direct
deflickering". With it, you
can easily calculate the average
colour of a target image over a
frame range, and apply the output to
another image to match a flickering
light or even de-flicker an
image!
Click
here to watch the demo
video.
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GradMagic
GradMagic
is a new tool from Tony Lyons,
which is intended to be hooked up to
a CornerPin, and subsequently
samples values from each pin. It
then takes those values and blends
between them with a 4-point
gradient.
This tool will help you to easily
create quick patches to cover up
unwanted items in your
plate!
Click
here to watch the demo
video.
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Real-time Pre-production with Cine
Tracer
"Cine
Tracer is a real-time
cinematography simulator made
with Unreal Engine. The hybrid
game/app gives the user control
of real-world based cameras and
lights to visualize realistic
scenes and capture them to
storyboards."
This tech, developed by Matt
Workman of Cinematography
Database, has some
seriously cool implications for our
industry. Having the ability to
rapidly storyboard a scene with
accurate lighting, camera
information, etc. will better
prepare filmmakers vs.
traditional methods before they get
to set.
I'm hoping better pre-production =
more preparedness on-set = less room
for error when it comes to setting
up VFX shots = less collective
headaches in post!
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Did you find this
newsletter informative?
Have you created, or do
you know of any
outstanding
Gizmos, Python
Scripts or Tutorials
that you would like to
share with the global
Compositing community?
Please send
me an
email, and I
will do my best to
include it in a future
issue of this
newsletter.
If you find value in
Ben's
Comp Newsletter,
please consider
pledging
a small amount
on
Patreon to help
keep this project
running! Contributions
are always appreciated
but not expected.
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