Ben's
Comp Newsletter: Issue
015
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Hey,
I hope you're doing well, and are not
having to work any ridiculous hours!
Here is this week's dose of Nuke
knowledge.
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WHEN
TO UTILIZE A DIFFERENT
COLOURSPACE
Artists
are generally shielded from any
thought of colourspaces in a studio
environment with all the decisions
being made, templated and automated
by leads and supervisors, although
it's a crucial concept for any
compositor to understand. There are
plenty of resources online for
learning about colourspaces, LUTs
and colour pipelines, although
no-one ever talks about the
lesser-used ones, or how they can
help you to get better results in
your comp.
Over the years I've learned some
neat tricks from peers on how you
can utilize different colourspaces
to your advantage to get a nicer
result, and I'd like to share them
in an effort to start the discussion
about what more can be achieved with
a simple colourspace conversion.
Click
here to read the
article on things you
can do in Log
space,
HSL/HSV,
YCbCr &
L*a*b. If you use
any other colourspace conversion
techniques to solve certain
problems, please reply to this email
and let me know! I will keep the
aforementioned article up to date
with any future contributions from
this community.
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GRADIENT
EDITOR
Mads
Hagbarth Damsbo
created this long-awaited tool for
Nuke. Rather than write about it
myself, I'll instead copy/paste his
description because it's absolutely
hilarious!
"I took a timemachine into the
future and found this amazing
technology they have invented.
Its called a Gradient Editor,
and it allow artists to create
and edit gradients, right there
in their
software! I took
the tech with me home, and ill
be bringing it out... for the
first time... into the Nuke
Software Programs. Will be
available for 1$ on 3½-inch
floppy disk, in a few
weeks."
Click
here to download Gradient
Editor on Nukepedia, and Click
here to watch the demo
video.
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DEPLOY
CROPS
Pranjal
Choudhary is
back again with a new tool,
deployCrops, which
auto-crops a selection of nodes
everywhere there is a bounding box
larger than your format. If you're
in the habit of forgetting to keep
an eye on your bbox size, this one
is for you!
Click
here to download from
Nukepedia.
Note: be
careful when using this tool
with CG renders that have
overscan, as it will crop that
& mess up your lens
distortion.
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CAN A
REAL LIFE POTATO CAMERA
WORK?
You've
probably heard the expression, "That
image looks terrible! Was it filmed
with a potato?" As happens on the
internet, The
Corridor Crew have
taken that literally, and created a
potato camera to see how bad the
quality really is.
Click
here to watch the video,
or Click
here to jump to 12:16, where you
see the
result.
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If
you've
created a
gizmo or
python
script to
solve a
common
problem or
speed up
your
workflow,
please reply
to this
email and
let me know
about it's
existence!
I'd love to
help spread
the word, to
help us all
be better
compositors
together!
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