Unless you’re Compositing at Weta, Nuke’s Deep tools are quite barebones and don’t allow much flexibility. An issue I have commonly encountered is a lack of image filtering when DeepMerging two Deep images together, which causes crunchy edges. You could correctly argue that this comes from a lack of deep samples in rendered images, but this is often necessary…Continue Reading “A hack to filter DeepMerge operations.”
Matching grain can be tricky at times. The best way to add grain to your comp & get it to match the plate is to just use the grain from the plate!
For this example, I’m going to be using this stock footage from videvo.net.
First, we have to identify when this technique is useful, and when it might not be…Continue Reading "Re-Graining Your Comp Using Existing Plate Grain"